Work In Progress - There is much left to do. Suggestions are welcome.

(Not everything is fully functional, translated, sorted, or beautified)

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Todos:
  • Alpha sort standard options-lists
  • Get all 4 species searches working
  • Get graphs to update based on filter selections (optionally; toggle button : Never, Always, Refresh : Don't auto-update, auto-update with every filter change, click-button-to-manually-update)
  • Translate things that are not translated
  • Optional 'stellaris like' results-list, condensed small list - click to expand Empire-Window panel - like Stellaris UI
  • File uploading, deletion, update. Duplication checking.
  • Public statistics
  • Add Clear(#) counter, for number of options selected
  • Look into chart scaling sizes (min size for radar)
  • Hover over species trait on chart - overlay other traits selected along with that one, as a sub-overlay on the bar
  • Try -1 on radar labels
  • Log errors server side
  • Cookie accordians, help, etc.
  • Add a confirmation-alert on 'back to file upload' - if clicked when displaying an actual file-upload, that a user will not be able to return from (eg: Not saved)
  • Browser generic refresh, remembers checkboxes - either disable remembering selections; or, run a javascript filter on page load, to re-select the hidden checkboxes visually for the item elements
  • 'none' search for advisor
  • Random 'epire of the day' kind of thing - scan everyone's uploaded empires, and randomly pick one
  • Filter out 'bad name' empires, speices, etc. for user-input data that other users will see
  • Fix URL redirect after file upload

Clear (0)
Extras
Example Option
86
Example Option
79
Example Option
82
Example Option
101
  • Click on available options to narrow down Empire results
  • Clear (#) counts the number of selections
  • Click Clear to clear your selections
  • AN option's (right) number is how many Empires have it
  • Extras may additional options specific to that filter
Example Option
78
Example Option
79
Example Option
77
Example Option
83
  • Designated by a solid border
  • Selections within the list are exclusive (and)
  • Empires must match every selection in that list.
Example Option
70
Example Option
85
Example Option
82
Example Option
82
  • Designated by a dashed border
  • Selections within the list are inclusive (or)
  • Empires may match any option selected in the list
Public Share Link: TGJLLVLV

Ethics - Tip: Click a chart label to show/hide
Authority
Origin
Civics
Traits

Clear
Militarist
2
Xenophobe
1
Egalitarian
3
Fanatic Materialist
1
Materialist
3
Pacifist
1
Xenophile
4
Authoritarian
3
Spiritualist
2
Gestalt Consciousness
1
Fanatic Militarist
0
Fanatic Xenophobe
0
Fanatic Egalitarian
0
Fanatic Pacifist
0
Fanatic Xenophile
0
Fanatic Authoritarian
0
Fanatic Spiritualist
0
Clear
Democratic
4
Oligarchic
2
Imperial
1
Machine Intelligence
1
Dictatorial
0
Hive Mind
0
Corporate
0
Clear
Anglers
1
Aristocratic Elite
2
Environmentalist
2
Memorialist (Machine)
1
Meritocracy
2
Parliamentary System
1
Rogue Servitor
1
Scavengers
1
Slaver Guilds
1
Technocracy
2
civic_corporate_dominion
1
civic_philosopher_king
1
Clear
Default
1
Lost Colony
1
Mechanists
2
Here Be Dragons
1
Ocean Paradise
1
Toxic Knights
1
Overtuned
1
Galactic Doorstep
0
Syncretic Evolution
0
Tree of Life
0
Resource Consolidation
0
Clone Army
0
Life Seeded
0
Post Apocalyptic
0
Remnants
0
Lithoid
0
Hegemon
0
Doomsday
0
Shoulders of Giants
0
Scion
0
Shattered Ring
0
Void Dwellers
0
Necrophage
0
Star Slingshot
0
Common Ground
0
Subterranean
0
Shroudwalker Apprentice
0
Progenitor Hive
0
Clear
Megacorporation
1
Direct Democracy
2
Rational Consensus
1
Science Directorate
1
Machine Servitor
1
Theocratic Republic
1
Enlightened Monarchy
1
Clear
Adaptive
3
Aquatic
1
Communal
2
Decadent
1
Deviants
4
Elevated Synapses
1
Enduring
1
Expressed Tradition
1
Ingenious
1
Intelligent
5
Machine
1
Nomadic
1
Nonadaptive
1
Quick Learners
1
Repugnant
1
Resilient
1
trait_robot_double_jointed
1
Emotion Emulators
1
Luxurious
1
Mass-Produced
1
Sedentary
1
Traditional
4
Unruly
4
Weak
1
Agrarian
0
Augmented Intelligence
0
Cave Dweller
0
Charismatic
0
Clone Soldier
0
Conformists
0
Conservationist
0
Dedicated Miner
0
Crafted Smiles
0
Cybernetic
0
Docile
0
Domestic Protocols
0
Excessive Endurance
0
Extremely Adaptive
0
Farm Appendages
0
Fleeting
0
Fleeting (Lithoid)
0
Gene Mentorship
0
Harvesters
0
Hive-Minded
0
Incubators
0
Industrious
0
Inorganic Breath
0
Juiced Power
0
Latent Psionic
0
Lithoid
0
Crystallization
0
Gaseous Byproducts
0
Scintillating Skin
0
Volatile Excretions
0
Low Maintenance
0
Loyalty Circuits
0
Natural Engineers
0
Natural Physicists
0
Natural Sociologists
0
Necrophage
0
Noxious
0
Budding
0
Phototrophic
0
Radiotrophic
0
Pre-Planned Growth
0
Propaganda Machines
0
Quarrelsome
0
Rapid Breeders
0
Bulky
0
Custom-Made
0
Durable
0
Efficient Processors
0
Enhanced Memory
0
High Bandwidth
0
High Maintenance
0
Learning Algorithms
0
Logic Engines
0
Power Drills
0
Recycled
0
Repurposed Hardware
0
Superconductive
0
Uncanny
0
Slow Breeders
0
Slow Learners
0
Solitary
0
Spliced Adaptability
0
Strong
0
Survivor
0
Serviles
0
Talented
0
Technical Talent
0
Thrifty
0
Venerable
0
Very Strong
0
Void Dweller
0
Wasteful
0
Streamlined Protocols
0
Double Jointed
0
Clear
Avian
1
Humanoid
3
Machine
1
Necroid
1
Reptilian
2
Toxoid
1
Aquatic
0
Arthropoid
0
Fungoid
0
Lithoid
0
Mammalian
0
Molluscoid
0
Plantoid
0
Clear
HUMAN #2
1
HUMAN #1
2
Humanoid #3
1
Necroid #1
1
Machine #3
1
Aquatic #1
1
HUMAN #3
1
Aquatic #4
1
Clear
Not Set
8
Clear
human
3
avi9
1
rep17
1
sd_hum_robot
1
nec9
1
tox14
1
rep13
1
Clear
Adaptive
2
Aquatic
1
Communal
2
Decadent
1
Deviants
3
Elevated Synapses
1
Enduring
1
Expressed Tradition
1
Ingenious
1
Intelligent
4
Machine
1
Nomadic
1
Nonadaptive
1
Quick Learners
1
Repugnant
1
Resilient
1
trait_robot_double_jointed
1
Emotion Emulators
1
Luxurious
1
Mass-Produced
1
Sedentary
1
Traditional
3
Unruly
3
Weak
1
Agrarian
0
Augmented Intelligence
0
Cave Dweller
0
Charismatic
0
Clone Soldier
0
Conformists
0
Conservationist
0
Dedicated Miner
0
Crafted Smiles
0
Cybernetic
0
Docile
0
Domestic Protocols
0
Excessive Endurance
0
Extremely Adaptive
0
Farm Appendages
0
Fleeting
0
Fleeting (Lithoid)
0
Gene Mentorship
0
Harvesters
0
Hive-Minded
0
Incubators
0
Industrious
0
Inorganic Breath
0
Juiced Power
0
Latent Psionic
0
Lithoid
0
Crystallization
0
Gaseous Byproducts
0
Scintillating Skin
0
Volatile Excretions
0
Low Maintenance
0
Loyalty Circuits
0
Natural Engineers
0
Natural Physicists
0
Natural Sociologists
0
Necrophage
0
Noxious
0
Budding
0
Phototrophic
0
Radiotrophic
0
Pre-Planned Growth
0
Propaganda Machines
0
Quarrelsome
0
Rapid Breeders
0
Bulky
0
Custom-Made
0
Durable
0
Efficient Processors
0
Enhanced Memory
0
High Bandwidth
0
High Maintenance
0
Learning Algorithms
0
Logic Engines
0
Power Drills
0
Recycled
0
Repurposed Hardware
0
Superconductive
0
Uncanny
0
Slow Breeders
0
Slow Learners
0
Solitary
0
Spliced Adaptability
0
Strong
0
Survivor
0
Serviles
0
Talented
0
Technical Talent
0
Thrifty
0
Venerable
0
Very Strong
0
Void Dweller
0
Wasteful
0
Streamlined Protocols
0
Double Jointed
0
Clear
Avian
1
Humanoid
2
Machine
1
Necroid
1
Reptilian
2
Toxoid
1
Aquatic
0
Arthropoid
0
Fungoid
0
Lithoid
0
Mammalian
0
Molluscoid
0
Plantoid
0
Clear
HUMAN #2
1
HUMAN #1
1
Humanoid #3
1
Necroid #1
1
Machine #3
1
Aquatic #1
1
HUMAN #3
1
Aquatic #4
1
Clear
Not Set
8
Clear
human
2
avi9
1
rep17
1
sd_hum_robot
1
nec9
1
tox14
1
rep13
1
Clear
Adaptive
1
Deviants
1
Intelligent
1
Traditional
1
Unruly
1
Agrarian
0
Aquatic
0
Augmented Intelligence
0
Cave Dweller
0
Charismatic
0
Clone Soldier
0
Communal
0
Conformists
0
Conservationist
0
Dedicated Miner
0
Crafted Smiles
0
Cybernetic
0
Decadent
0
Docile
0
Domestic Protocols
0
Elevated Synapses
0
Enduring
0
Excessive Endurance
0
Expressed Tradition
0
Extremely Adaptive
0
Farm Appendages
0
Fleeting
0
Fleeting (Lithoid)
0
Gene Mentorship
0
Harvesters
0
Hive-Minded
0
Incubators
0
Industrious
0
Ingenious
0
Inorganic Breath
0
Juiced Power
0
Latent Psionic
0
Lithoid
0
Crystallization
0
Gaseous Byproducts
0
Scintillating Skin
0
Volatile Excretions
0
Low Maintenance
0
Loyalty Circuits
0
Machine
0
Natural Engineers
0
Natural Physicists
0
Natural Sociologists
0
Necrophage
0
Nomadic
0
Nonadaptive
0
Noxious
0
Budding
0
Phototrophic
0
Radiotrophic
0
Pre-Planned Growth
0
Propaganda Machines
0
Quarrelsome
0
Quick Learners
0
Rapid Breeders
0
Repugnant
0
Resilient
0
Bulky
0
Custom-Made
0
Durable
0
Efficient Processors
0
Emotion Emulators
0
Enhanced Memory
0
High Bandwidth
0
High Maintenance
0
Learning Algorithms
0
Logic Engines
0
Luxurious
0
Mass-Produced
0
Power Drills
0
Recycled
0
Repurposed Hardware
0
Superconductive
0
Uncanny
0
Sedentary
0
Slow Breeders
0
Slow Learners
0
Solitary
0
Spliced Adaptability
0
Strong
0
Survivor
0
Serviles
0
Talented
0
Technical Talent
0
Thrifty
0
Venerable
0
Very Strong
0
Void Dweller
0
Wasteful
0
Weak
0
Streamlined Protocols
0
Double Jointed
0
Clear
Humanoid
1
Aquatic
0
Arthropoid
0
Avian
0
Fungoid
0
Lithoid
0
Machine
0
Mammalian
0
Molluscoid
0
Necroid
0
Plantoid
0
Reptilian
0
Toxoid
0
Clear
HUMAN #1
1
Clear
Not Set
1
Clear
human
1
Clear
Continental
3
Arctic
1
Tropical
2
Ocean
1
Desert
1
Clear
mammalian_01
3
reptilian_01
1
necroid_01
1
aquatic_01
1
toxoid_01
1
molluscoid_01
1
Clear
mammalian_01
3
molluscoid_01
1
necroid_01
1
aquatic_01
1
toxoid_01
1
reptilian_01
1
Clear
personality_democratic_crusaders_room
1
personality_federation_builders_room
1
personality_erudite_explorers_room
1
runic_room
1
machine_room
1
aquatics_room
1
toxoids_room
1
gilded_room
1
Clear
female
4
male
4
Clear
human_female_04
1
human_female_02
1
avi9
1
rep17
1
sd_hum_robot
1
nec9
1
tox14
1
rep13
1
Clear
3
1
0
2
1
1
2
1
8
1
4
1
5
1
Clear
6
1
3
1
4
1
0
5
Clear
human
2
zoological
2
imperial
2
aquatic
1
spherical
1
Clear
flag_human_2.dds
1
flag_human_9.dds
1
flag_zoological_10.dds
1
flag_zoological_5.dds
1
imperial_05.dds
1
aquatic_10.dds
1
flag_spherical_24.dds
1
imperial_06.dds
1
Clear
human
2
zoological
2
imperial
2
aquatic
1
spherical
1
Clear
flag_human_2.dds
1
flag_human_9.dds
1
flag_zoological_10.dds
1
flag_zoological_5.dds
1
imperial_05.dds
1
aquatic_10.dds
1
flag_spherical_24.dds
1
imperial_06.dds
1
Clear
burgundy
1
blue
2
orange
1
beige
1
ocean_turquoise
1
purple
1
light_orange
1
Clear
yellow
2
dark_red
1
dark_grey
1
red
1
satin_burgundy
1
turquoise
1
green
1
Clear
dark_green
1
black
3
orange
1

Notice: Undefined index: advisor_voice_type in /srv/var/www/degu/templatesites/stellaris/templates_c/2d0f5cac259641e7c3492c7ab36081a8efc0c57e_0.file.filters.tpl.php on line 217
Clear
Clear
deneb_system
1
sol_system_initializer
2
custom_starting_init_06
1
custom_starting_init_05
2
ocean_paradise_start
1
toxic_knights_start
1
Clear
always
6
never
2

Displaying 8 of 8 Empires
Reset All Filters
Toggle Secondary

Name
Government
Environment
Primary Species
Secondary Species
Sacred Human Republic
Lost Colony
Humanoid
Megacorporation
Oligarchic
  • Authoritarian
  • Militarist
  • Spiritualist
  • Aristocratic Elite
  • civic_corporate_dominion
Eden in system Baldur
Continental
  • Culture: Mammalian #01
/images/species/Human.png
PRESCRIPTED_species_name_humans2
Humanoid
  • Intelligent
  • Adaptive
  • Traditional
  • Unruly
  • Deviants
United Nations
Mechanists
Humanoid
Direct Democracy
Democratic
  • Egalitarian
  • Xenophile
  • Materialist
  • Meritocracy
  • Environmentalist
NAME_Earth in system NAME_Sol
Continental
  • Culture: Mammalian #01
/images/species/Human.png
PRESCRIPTED_species_name_humans1
Humanoid
  • Intelligent
  • Adaptive
  • Traditional
  • Unruly
  • Deviants
Avali Illuminate
Mechanists
Avian
Rational Consensus
Democratic
  • Militarist
  • Fanatic Materialist
  • Technocracy
  • Scavengers
Avalon in system Kes
Arctic
  • Culture: Reptilian #01
/images/species/Avian_normal_09.png
Avali
Avian
  • Ingenious
  • Nonadaptive
  • Communal
  • Weak
  • Intelligent
Second Guanavian Technocracy
Overtuned
Reptilian

Science Directorate
Oligarchic
  • Authoritarian
  • Xenophobe
  • Materialist
  • Technocracy
  • Slaver Guilds
Relic in system Scanton
Tropical
  • Culture: Necroid #01
  • Unrecognized or Missing Room Image:
    Runic
/images/species/Reptilian_17.png
Guanavian
Reptilian
  • Elevated Synapses
  • Enduring
  • Expressed Tradition
  • Decadent
  • Sedentary
Organic Pleasure Directive
Here Be Dragons
Machine
Machine Servitor
Machine Intelligence
  • Gestalt Consciousness
  • Rogue Servitor
  • Memorialist (Machine)
NAME_Earth in system NAME_Sol
Continental
  • Culture: Mammalian #01
Invalid_sd_hum_robot
Synth
Machine
  • Machine
  • Emotion Emulators
  • trait_robot_double_jointed
  • Mass-Produced
  • Luxurious
/images/species/Human.png
PRESCRIPTED_species_name_humans1
Humanoid
  • Intelligent
  • Adaptive
  • Traditional
  • Unruly
  • Deviants
Federal Commonwealth of Limak
Ocean Paradise
Necroid
Direct Democracy
Democratic
  • Egalitarian
  • Xenophile
  • Materialist
  • Anglers
  • Meritocracy
Limak in system Astvonai
Ocean
  • Culture: Aquatic #01
  • Unrecognized or Missing Room Image:
    Aquatics
/images/species/Necroids_09_portrait_teal.png
Tydr'is
Necroid
  • Aquatic
  • Intelligent
  • Deviants
  • Traditional
  • Unruly
Res Publica Parianus
Toxic Knights
Toxoid
Theocratic Republic
Democratic
  • Egalitarian
  • Xenophile
  • Spiritualist
  • Parliamentary System
  • Environmentalist
Pariant in system Lux Pereunt
Desert
  • Culture: Toxoid #01
/images/species/TOX.14.PNG
Parianus
Toxoid
  • Nomadic
  • Communal
  • Repugnant
  • Resilient
  • Quick Learners
Perinese Imperial Federation
Default
Reptilian
Enlightened Monarchy
Imperial
  • Authoritarian
  • Xenophile
  • Pacifist
  • Aristocratic Elite
  • civic_philosopher_king
Periphyn in system Ushu
Tropical
  • Culture: Molluscoid #01
  • Unrecognized or Missing Room Image:
    Gilded
/images/species/Reptilian_massive_13.png
Perinese
Reptilian

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